changed: - there are 3 color-spaces greyscale 8bit per pixel all platforms - format: 'GL_LUMINANCE' - type: 'GL_UNSIGNED_BYTE' - {chGrey} = {0} YUV actually this is Y'UV422 (aka UYVY) 32bit for 2 pixels OSX (ppc) - format: 'GL_YCBCR_422_APPLE' - type: 'GL_UNSIGNED_SHORT_8_8_REV_APPLE' - {chU, chY0, chV, chY1} = {0,1,2,3} OSX (i686) - format: 'GL_YCBCR_422_APPLE' - type: 'GL_UNSIGNED_SHORT_8_8_APPLE' - {chU, chY0, chV, chY1} = {0,1,2,3} other (i686) - format: 'GL_YCBCR_422_APPLE' - type: 'GL_UNSIGNED_BYTE' - {chU, chY0, chV, chY1} = {0,1,2,3} RGBA 32bit (4*8bit) per pixel OSX (ppc) - format: 'GL_BGRA_EXT' - type: 'GL_UNSIGNED_INT_8_8_8_8_REV' - {chRed, chGreen, chBlue, chAlpha} = {1,2,3,0} ? - QuickTime: k32ARGBPixelFormat OSX (i686) - format: 'GL_BGRA_EXT' - type: 'GL_UNSIGNED_INT_8_8_8_8' - {chRed, chGreen, chBlue, chAlpha} = {1,2,3,0} ? - QuickTime: k32ARGBPixelFormat ? linux (i686) - format: 'GL_RGBA' - type: 'GL_UNSIGNED_BYTE' - {chRed, chGreen, chBlue, chAlpha} = {0,1,2,3} w32 (i686) - format: 'GL_RGBA' - type: 'GL_UNSIGNED_BYTE' - {chRed, chGreen, chBlue, chAlpha} = {0,1,2,3} - QuickTime: k32RGBAPixelFormat ?