#N canvas 207 28 639 433 10;
#X text 452 8 GEM object;
#X obj 8 306 cnv 15 430 120 empty empty empty 20 12 0 14 -233017 -66577
0;
#X text 39 318 Inlets:;
#X text 63 331 Inlet 1: gemlist;
#X text 39 382 Outlets:;
#X text 57 395 Outlet 1: gemlist;
#X obj 8 256 cnv 15 430 40 empty empty empty 20 12 0 14 -195568 -66577
0;
#X text 17 255 Arguments:;
#X obj 8 76 cnv 15 430 170 empty empty empty 20 12 0 14 -233017 -66577
0;
#X obj 449 77 cnv 15 170 250 empty empty empty 20 12 0 14 -228992 -66577
0;
#X text 453 60 Example:;
#X obj 514 254 cnv 15 100 60 empty empty empty 20 12 0 14 -195568 -66577
0;
#N canvas 0 22 450 300 gemwin 0;
#X obj 132 136 gemwin;
#X obj 67 89 outlet;
#X obj 67 10 inlet;
#X obj 67 41 route create;
#X msg 67 70 set destroy;
#X msg 142 68 set create;
#X msg 132 112 create \, 1;
#X msg 198 112 destroy;
#X connect 2 0 3 0;
#X connect 3 0 4 0;
#X connect 3 0 6 0;
#X connect 3 1 5 0;
#X connect 3 1 7 0;
#X connect 4 0 1 0;
#X connect 5 0 1 0;
#X connect 6 0 0 0;
#X connect 7 0 0 0;
#X restore 519 293 pd gemwin;
#X msg 519 274 create;
#X text 515 253 Create window:;
#X text 71 31 Class: manipulation object;
#X obj 450 126 cnv 15 160 90 empty empty empty 20 12 0 14 -24198 -66577
0;
#X obj 451 84 gemhead;
#X text 50 12 Synopsis: [scale];
#X text 29 77 Description: scale;
#X text 39 97 scale accepts a gemList and changes the current transformation
matrix by the specified scale;
#X text 39 129 The xyz vector determine the vector for scaling;
#X text 24 159 With 1 argument \, the entire object is scaled by this
amount;
#X text 22 177 With 3 arguments \, the object is scaled in each dimension
by the vector;
#X text 22 206 With 4 arguments \, the object is scaled by the amount
by the vector.;
#X floatatom 480 130 5 0 0 1 amount - -;
#X msg 524 174 1 1 1;
#X msg 509 150 3 2 1;
#X obj 451 263 cube;
#X obj 451 105 rotateXYZ 45 45 45;
#X obj 459 219 loadbang;
#X msg 459 236 draw line;
#X text 63 266 1st argument: initial scale amount;
#X text 63 279 2nd-4th argument: (X Y Z) scaling vector;
#X text 63 364 Inlet 3: list: scaling vector (X Y Z);
#X text 63 347 Inlet 2: float: scaling amount along the vector;
#X obj 451 196 scale 0.5;
#X text 450 339 see also:;
#X obj 452 363 scaleXYZ;
#X connect 12 0 13 0;
#X connect 13 0 12 0;
#X connect 17 0 29 0;
#X connect 25 0 36 1;
#X connect 26 0 36 2;
#X connect 27 0 36 2;
#X connect 29 0 36 0;
#X connect 30 0 31 0;
#X connect 31 0 28 0;
#X connect 36 0 28 0;
