#N canvas 57 47 634 374 10;
#X text 452 8 GEM object;
#X text 50 12 Synopsis: [accumrotate];
#X obj 8 197 cnv 15 430 130 empty empty empty 20 12 0 14 -233017 -66577
0;
#X text 63 225 Inlet 1: message: reset;
#X text 64 254 Inlet 3: float: delta-rotation around Y-axis (in deg)
;
#X text 64 242 Inlet 2: float: delta-rotation around X-axis (in deg)
;
#X text 64 266 Inlet 4: float: delta-rotation around Z-axis (in deg)
;
#X text 39 198 Inlets:;
#X text 63 211 Inlet 1: gemlist;
#X text 39 282 Outlets:;
#X text 57 295 Outlet 1: gemlist;
#X obj 8 156 cnv 15 430 30 empty empty empty 20 12 0 14 -195568 -66577
0;
#X text 17 155 Arguments:;
#X text 63 166 initial rotations around X \, Y \, Z-axes;
#X obj 8 76 cnv 15 430 70 empty empty empty 20 12 0 14 -233017 -66577
0;
#X text 42 95 [accumrotate] accepts a gemList and changes the current
transformation matrix by the specified delta-rotation;
#X text 41 130 the delta-values add to the current rotation-matrix.
;
#X text 29 77 Description: accumulated rotation;
#X obj 449 77 cnv 15 170 250 empty empty empty 20 12 0 14 -228992 -66577
0;
#X text 453 60 Example:;
#X obj 514 254 cnv 15 100 60 empty empty empty 20 12 0 14 -195568 -66577
0;
#N canvas 0 22 450 300 gemwin 0;
#X obj 132 136 gemwin;
#X obj 67 89 outlet;
#X obj 67 10 inlet;
#X obj 67 41 route create;
#X msg 67 70 set destroy;
#X msg 142 68 set create;
#X msg 132 112 create \, 1;
#X msg 198 112 destroy;
#X connect 2 0 3 0;
#X connect 3 0 4 0;
#X connect 3 0 6 0;
#X connect 3 1 5 0;
#X connect 3 1 7 0;
#X connect 4 0 1 0;
#X connect 5 0 1 0;
#X connect 6 0 0 0;
#X connect 7 0 0 0;
#X restore 519 293 pd gemwin;
#X msg 519 274 create;
#X text 515 253 Create window:;
#X text 71 31 Class: manipulation object;
#X obj 450 158 cnv 15 160 60 empty empty empty 20 12 0 14 -24198 -66577
0;
#X obj 451 84 gemhead;
#X obj 451 233 square;
#X msg 478 108 reset;
#X msg 531 163 10;
#X text 490 139 click repeatedly;
#X obj 451 186 accumrotate 45 0 0;
#X msg 491 163 5;
#X msg 572 163 15;
#X text 34 335 see also:;
#X obj 143 337 rotateXYZ;
#X obj 95 337 rotate;
#X connect 21 0 22 0;
#X connect 22 0 21 0;
#X connect 26 0 31 0;
#X connect 28 0 31 0;
#X connect 29 0 31 2;
#X connect 31 0 27 0;
#X connect 32 0 31 1;
#X connect 33 0 31 3;
