#N canvas 57 47 633 363 10;
#X text 452 8 GEM object;
#X obj 8 206 cnv 15 430 120 empty empty empty 20 12 0 14 -233017 -66577
0;
#X text 39 218 Inlets:;
#X text 63 231 Inlet 1: gemlist;
#X text 39 282 Outlets:;
#X text 57 295 Outlet 1: gemlist;
#X obj 8 156 cnv 15 430 40 empty empty empty 20 12 0 14 -195568 -66577
0;
#X text 17 155 Arguments:;
#X obj 8 76 cnv 15 430 70 empty empty empty 20 12 0 14 -233017 -66577
0;
#X obj 449 77 cnv 15 170 250 empty empty empty 20 12 0 14 -228992 -66577
0;
#X text 453 60 Example:;
#X obj 514 254 cnv 15 100 60 empty empty empty 20 12 0 14 -195568 -66577
0;
#N canvas 0 22 450 300 gemwin 0;
#X obj 132 136 gemwin;
#X obj 67 89 outlet;
#X obj 67 10 inlet;
#X obj 67 41 route create;
#X msg 67 70 set destroy;
#X msg 142 68 set create;
#X msg 132 112 create \, 1;
#X msg 198 112 destroy;
#X connect 2 0 3 0;
#X connect 3 0 4 0;
#X connect 3 0 6 0;
#X connect 3 1 5 0;
#X connect 3 1 7 0;
#X connect 4 0 1 0;
#X connect 5 0 1 0;
#X connect 6 0 0 0;
#X connect 7 0 0 0;
#X restore 519 293 pd gemwin;
#X msg 519 274 create;
#X text 515 253 Create window:;
#X text 71 31 Class: manipulation object;
#X obj 450 158 cnv 15 160 60 empty empty empty 20 12 0 14 -24198 -66577
0;
#X obj 451 84 gemhead;
#X obj 451 233 square;
#X text 50 12 Synopsis: [rotate];
#X text 29 77 Description: rotation;
#X text 41 98 rotate accepts a gemList and changes the current transformation
matrix by the specified rotation;
#X obj 451 186 rotate 45 0 0 1;
#X floatatom 468 162 5 0 0 0 - - -;
#X msg 551 163 1 0 0;
#X msg 566 187 0 1 1;
#X text 63 166 1st argument: initial rotation amount (in degree);
#X text 63 179 2nd-4th argument: (X Y Z) of the rotation-axis;
#X text 63 246 Inlet 2: float: rotation amount around axis (in deg)
;
#X text 63 264 Inlet 3: list: rotation axis (X Y Z);
#X text 39 130 the (x y z) vector determines the axis of rotation;
#X text 38 332 see also:;
#X obj 101 332 rotateXYZ;
#X obj 169 332 accumrotate;
#X connect 12 0 13 0;
#X connect 13 0 12 0;
#X connect 17 0 22 0;
#X connect 22 0 18 0;
#X connect 23 0 22 1;
#X connect 24 0 22 2;
#X connect 25 0 22 2;
