GLSL shaders
	support geometry shaders: cool effects are waiting out there...

Geos
	models use their stored UV-texture coordinates: finally you can build your textured models in your favourite modeller and fully use them in Gem
	trapezoid object with correctly distorted textures

video capturing
	on linux we now have native support for V4L2 devices (including your eee's webcam, the PS3-camera and whatever hot devices are on the market...)

film/movie reading
	on linux we now use Gmerlin/avdecoder support which allows you to read more movie formats and faster than ever (from FLVs to HDV)

video effects
	FreeFrame effects can now be initialized directly as (e.g.) [pix_GlowVFX] (for the GlowVFX effect)

pix storage
	pix_writer is a new object for writing images to your harddisk

openGL
	more openGL wrapper objects
	you can now use symbolic constants with many openGL wrapper objects, which makes patching much more fun

BUGFIXES
	like always we have removed (and introduced) numerous bugs, so all in all GEM should now run more stable for an incomplete list of fixed bug see the bug-tracker at http://sourceforge.net/projects/pd-gem
